![]() ![]() If you have an off-the-wall sense of humour and want to enjoy a simple twin-stick shooter, you'll have a great time with Dead End Job. The fact that you can enjoy it cooperatively with a local friend is the icing on the cake and even though it's a simple formula for the most part, it manages to stay fresh and exciting. There's a wide variety of these suckers so you'll have to memorize how each type behaves in order to bust them efficiently. ![]() Anyway, you shoot ghosts to eventually stun them then you must suck them up. Some structures feature confined quarters while others have wide-open spaces so you'll have to adjust your strategy accordingly. The core gameplay is rather simple as all you do is clear out rooms of ghosts within certain structures. Here we have a shooter that's a cross between Ghostbusters and Ren & Stimpy but does it provide satisfying ghost-busting gameplay? v1d30chumz 78-26-147-81 The ghosts keep on coming oh boy, indeed.ĭead End Job was created by the same developers behind the super-challenging Binaries and let me tell you, they really stepped up their game for this twin-stick shooting funfest. has been obsessively gaming since the late '80s and is just as passionate about video games in 2022. There's nothing quite like a good old 2D shooter to test your gaming reflexes so here are 4 recent indie shooting games to check out. Maciejewski for Rapid Fire Reviews on December 18, 2019 Search Pixel Poppers About/FAQįirst time here? Lost or confused? Got any questions? Start here! Newest Reviews You must have JavaScript enabled to use the comments. I liked the game enough to finish it (or just play it a bunch, for games that don't end). I still expect to pick it up periodically when I want to relax with some low-pressure action, but it’s no longer something I’m playing every day. ![]() There wasn’t any novelty anymore or a reasonable completion goal to shoot for, the upgrades had slowed down, and the mission objectives became more frustrating. I Stopped Playing When: I played obsessively for over fifteen hours, after which the game’s appeal diminished. SPACE PIONEER SWITCH REVIEW UPGRADEThese frustrations dampen the game’s long-term appeal, but if you enjoy approachable twin-stick shooter action with varied weapon types and an upgrade system, there’s plenty of fun to be had along the way. It’s even worse when the objective requires the kills be with a particular weapon, as you cannot tell your robot buddy not to attack and it will steal kills from you. Some optional objectives require you to kill a certain number of enemies - these numbers increase as you go and eventually surpass the number of enemies you normally encounter in a mission, meaning to complete them you need to spend extra time in the mission just farming enemy spawns. Unfortunately, that progress does eventually slow down with upgrades costing more and more resources, and some of the cracks in the game’s design become more obnoxious. It’s a game that’s well-suited to picking up and playing for a few minutes here and there, and which will allow you to make clear progress during that time. There doesn’t seem to be a way to finish the game - the UI implies there are an infinite number of procedurally-generated missions and it’s unclear to me whether the upgrades can ever max out, but if so it would require a lot of play time. ![]() Continuing to clear missions and accomplish objectives allows you to keep upgrading your equipment and enemies are proportionately stronger in later missions. Once you’ve seen all the weapon and gear types, the main incentive to keep playing is the progression treadmill. Some outright require the use of specific weapons or equipment while others are simply easier with particular loadouts. But that gameplay is solid and kept fresh by a variety of weapons and gear you’re encouraged to switch between regularly by the optional mission objectives. It’s a straightforward formula with no real story, worldbuilding, or characterization to back it up - it’s just the gameplay loop and the sci-fi theming. Completing missions and objectives unlocks new build options and upgrades. These objectives generally last a couple of minutes in total each mission also has two optional objectives for extra rewards. SPACE PIONEER SWITCH REVIEW SERIESEach level is an alien planet on which you must defeat alien attackers while completing a series of objectives that are mostly variations on defending an area for a set amount of time. This review is based on the Nintendo Switch version released in 2019 which has similar gameplay but a different structure.)Ī level-based isometric twin-stick shooter. (A note on versions - Space Pioneer was originally released as a mobile title in 2018. | 0 Comments Capsule Review: Space PioneerĪpproachable twin-stick shooter action with varied weapon types and an upgrade system that can be a lot of fun for a while, but with no real story or other source of long-term appeal. ![]()
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